Privacy
How Tinctorel treats your information. In effect from 25 October 2026.
Tinctorel is a puzzle about painting coats of arms, and it keeps entirely to itself. It does not ask who you are, does not create an account, and does not send anything from your device to us or to anyone else.
What the game keeps
To remember your place, Tinctorel stores a handful of plain values on your device: which houses you have granted and which motto ribbons you hold, your gold leaf and the aids and cosmetic goods you have chosen, the design of your own arms, your best tourney runs, lifetime painting figures, and your settings for sound, haptics, the brush guide and still motion. None of this identifies you, and none of it leaves the device.
What the game does not do
- It makes no network requests at all.
- It contains no analytics, advertising or tracking tools, and no third-party SDKs.
- It asks for no permissions: not the camera, photos, location, contacts or microphone.
- It offers no in-app purchases, no chat and no shared content.
Keeping and removing your data
Your progress lives in the app's own storage on the device for as long as Tinctorel is installed. The Break the Seal clause in the game's settings clears it at any time, and deleting the app removes it completely. If your device backs up its apps, the saved progress may be part of that backup, under your own control.
Children
Tinctorel is suitable for all ages. Because it collects no personal information from anyone, it collects none from children.
Changes
If this policy ever changes, the new version will be posted on this page with a new date at the top.
Questions
Tinctorel is the work of Graham Bell. Write to inbox@jokertrampoline.click with any question about how the game treats your information.